game update: breakfast battle
the latest software project by let-off studios is another video game. the working title is ‘breakfast battle,’ and it’s an old-skool shoot-em-up (or “shmup”) with a breakfast/classic american diner theme. the player controls a coffee saucer, while the coffee cup hovers nearby; send out squirts of coffee to defeat your enemies: bowls of oatmeal, cinnamon rolls, plates of eggs and bacon, etc. end-of-level bossess include toast, a short stack of pancakes, an omelette, and more. powerups, bombs, and speed improvements even the odds a bit as the action becomes more frantic. also planned for this game are unlockable achievements: new coffee cup skins/artwork, diner slideshows, and so on.
technical improvements include complex, layered graphics, prallax scrolling, activated/deactivated program groups, encoded INI file creation/referencing, and general advanced coding. the projected completion date is a vague sense of autumn 2009.
you can follow the progress of ‘breakfast battle’ on the daily click website at this link. we’re striving to place weekly updates on the project page.

