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new game: pigeon power

today marks a milestone in let-off studios history: the release of our first-ever collaborative video game.

 pigeon power was advertised quite some time ago as a 2010 release, but only now has it been completed (that is, it’s months overdue). to make a long story short, our editor celebrates his birthday during february, and he wanted to celebrate by creating a video game project with contributions from all of his party guests.  people arrived with their potluck dishes and spent time making audio recordings, colouring pictures, and drawing original artwork.

the rest of that weekend and the following week, steve (our editor) cobbled together all the materials and sound effects, and came up with the bare bones to a video game.  although his goal was to finish the game by the end of the month, other projects and obligations had the upper hand, and pigeon power was set off to the side…but not any more!

the initial release of pigeon power is now ready for the public.  here’s a description:

join esther the pigeon on a journey of self-discovery and self-improvement, and adventure!  Esther goes where no pigeon has gone before in an effort to fulfill her destiny!

you can download pigeon power here. the game is designed to be played on windows machines, but will work on mac and *nix machines using a windows emulator.

below are some screen shots from the game.  features include:

  • completely hand-drawn, scanned artwork.
  • entirely original sound effects and background music.
  • five levels of platform action and adventure.
  • features “real life” baltimore locations.
  • a light-hearted storyline and narration keeps players oriented on the next objective.
  • suitable for all ages!

pigeon power screen one

pigeon power screen two

pigeon power screen 3

pigeon power screen 4

pigeon power screen 5

a night at the (horrible) movies

a better ending to inception:

cobb was actually living in his own dream world, and all those with whom he interacted were ‘projections’ from his own subconscious; his wife repeatedly attempted to rescue him from his delusional existence by invading his dreams and doing things that would hopefully shake him out of his magic reality (like killing the young business executive in the winter fortress, for example). meanwhile, the subconscious projection of his wife continues to delude him even further, making him continue to think that he was responsible for her death. in reality, she is still alive and he’s the one still asleep. he eventually wakes up, his wife standing over him, realizing that as much as he had attempted to analyze dream-state behaviour, he was still wrong.

the film was a disappointment. i thought–half-way through–that i had predicted the ending, but when the movie ended i realized that a better ending was possible. for some reason, i became incredibly irritated by that fact, perhaps because it was so over-hyped to me. i’m three for three in terms of seeing awful big-budget films this year. i think i’m done for the next six months, at least; friends, please don’t bother me about them until january.

and now, a transcript of recent text messages between a friend of mine and me, regarding my recent viewing of inception.

///

me: i figured you would be one of my only friends who [would be impressed that i] came up with a better ending for -inception-. film was bad, ending was utter poop.

friend: aaaah interesting. haven’t seen it yet but a lot of folks i know were wild about it. you are right that i can do better than poop.

me: i recommend you skip it. a ball-less turd of a film.

friend: i didn’t realize turds had balls in the first place! i learn so much from our friendship.

me: well, only in a world where turds have balls could a rube like me fashion a better ending to any film, hollywood blockbuster or otherwise.

friend: well then i guess turds everywhere swing their balls with abandon.

me: you know this, [friend]. try not to dwell on it, though. think happy thoughts, and hold not hollywood to any scrutiny whatsoever.

friend: i tend not to and will try not to think of ball swinging turds.

me: aha! you found a way to beat the movies!!! ps: i apologize for being on such a tear about this.

friend: haha no worries, you are always welcome to free associate.

incoming album: boneslinky

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